A Fey’s Anger Sales Report

This past March I published my first dungeons and dragons adventure, A Fey’s Anger, cover - final -thumbnailon the DM’s guild. It is a single encounter, but one that is wrapped in a larger backstory as it’s the first of a three-part series. My original intent was to craft a larger, multi-encounter module, but the realities of work and family life limited time I had available to invest in my hobby. I’m happy that I changed my approach and focused on smaller encounters because the reduced scope allowed me to finish a creation rather than continuously fret over a larger unfinished work.

Since completing my modest publication, I’ve been intrigued by articles that Teos Abadia has written on his own experience selling his creations on the DM’s Guild. His first post on the subject can be found here. This article inspired me to keep careful watch on how my own efforts would fare. But before I examine my sales numbers, there’s a few distinctions that I should make between the experience Teos presents and my own.

Teos is relatively well known in D&D circles, and for good reason. He’s been an active member of the gaming community for many years, overseeing organized play for Living Greyhawk, Living Forgotten Realms, and Ashes of Athas. He’s worked with Kobold Press, Baldman Games, and of course Wizards of the Coast. With this respectable body of work behind him, his words carry significant weight. Something Teos produces rightfully garners the attention of the d&d community at large.

I, in comparison, am a newcomer. Although I’ve played the game for years, it’s been among a small group of friends, not with a larger gaming community or at any grand convention events. On social media, I’m currently a tiny voice in a sea of content. There’s no way I can expect my initial offerings to be as successful as those that Teos has written about. But I’m more than okay with that. I see this as a beginning, and Teos as a great example of what can be accomplished if you’re a nice guy who works hard. His success is something I aspire to achieve.

With that said, what’s my own experience so far?

As I’m just starting out, I’ve purposely limited my expenditures with this effort. The art was free as I  used either from public domain sources or pieces made available through the DM’s Guild site. I also leveraged a small gaggle of friends and family to edit my product, yielding a net outlay of $0.  Certainly I invested a lot of time, but no cash out lay thus far.

In terms of promotion, its been limited. I’ve mentioned my offering in two gaming groups I belong to. I’ve also made a few posts on twitter, and have been thankful for the retweets by my online connections to a wider audience.

My first publication went live on March 23, 2018.  In the thirteen or so weeks since then, I’ve had 24 sales. With my $1 price and a 50% commission rate nets me a modest $12 in total commissions from the product. This is certainly not a get-rich-quick scheme, but I never expected it would be. This has certainly been a labour of love.

Recently I reached out to Merric Blackman, a prodigious reviewer of D&D adventures to see if he might review my product. If you haven’t come across his blog, you really should take a look. To my astonishment, Merric very quickly answered yes, and posted his review in a remarkably short span of time. His review can be found here. I am eager to see if his review will have an effect on my product sales.

So after three months, I can honestly say I’m quite pleased with my results to date. Though my sales are modest in comparison to those presented in Teos’ article, I’ve still managed to squeeze out a number of sales in a crowded set of offerings on the DMs Guild.

I’m also extremely grateful to what I’ve found to be a very welcoming and helpful D&D community. I’m continually impressed by the warmth, support and encouragement  I’ve received so far, and I look forward to seeing where my future endeavors may lead.

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Part Two – A Fey’s Evil – Published


Woo hoo! I’ve managed to stick to my schedule and get part-two of my side-trek encounter series finished and uploaded to the DMs Guild.

The encounter is called A Fey’s Evil. It picks up shortly after the encounter presented in A Fey’s Anger, which I finished back in March. If all goes well I hope to have the final part of this series ready by the end of the summer.

The biggest challenge for me on getting this one competed was setting aside time. My wife and I are lucky enough to have a pair of great kids who keep us busy shuttling them to various activities. On top of that I have a full-time job that can be stressful. The event’s of the day often don’t “turn-off” when I finally get home. It can be difficult getting myself into a mind-space where I have a chance to focus on the next piece of my creation.

What I believe has helped me push through these every-day pressures is following through on a commitment to do a little each day, something as adding a single sentence to the growing document may not seem like much, but after a few weeks this effort can quickly add up. Given that both of my finished products are relatively small (approximately 7800 and 9700 words each), it’s fairly easy to keep the end-line in sight.

My next challenge is to bang out out part three of my series, to be titled – “A Fey’s Lair”.  This time however, I will be creating something from scratch as opposed to writing and fine-tuning rough-notes of work I’d previously used in a game. I expect this to take a lot more effort, but I think I’m up for the task.

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My Next Production

The progress on my next DMs Guild production hasn’t moved along as quickly as I’d like but I’m targeting to get it up and published by the end of next month. Here’s a sneak peak at the cover. It will be another short side-trek encounter that can build on my first published piece – A Fey’s Anger.

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Subterranean Hollow Map

Here’s a nearly finished map I’ve made for my next Side-Trek adventure “F2 – A Fey’s Evil”, which is a continuation of the story begun in “F1 -A Fey’s Anger” (currently available on the DM’s Guild. With some luck, I’ll be able to set aside enough time in the next month to finish writing the second installment in this side-trek series.


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a peek at the next side-trek

So I’ve started working on my next side trek adventure to be titled A Fey’s Evil. It’s a continuation of the story that began in A Fey’s Anger that I recently published on the DM’s Guild. I feel with the first adventure finished, I’m hopeful that I now have a good strategy in place to get this second encounter completed more quickly. I just need to be a bit more disciplined at setting aside time to write, even if its only for a few minutes.

Below is a peek at an encounter area that can be found in the new adventure.

What could be hidden in the cavern below the tree, and what are those things hanging from the tree’s branches?

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Finally Done!

At long last I’ve finally jumped into the self-publishing world. I just uploaded a side-trek adventure I crafted to the DMs Guild.  My adventure is called A Fey’s Anger, and is intended to be the first of a three-part series of linked encounters that I hope to have completed later this year.

What  I found remarkably humbling about this process was the fantastic support I received from my friends and family. I’ve always liked to think that I was a decent enough writer, however, its surprising how many errors were sprinkled throughout my draft documents. So many of the errors, be they grammar problems, spelling errors or poor word-choices, were exceedingly obvious once pointed out by the various friends and family who’ve helped me edit my draft to the final version I’ve posted on-line.

I’m sure there are still lots of things that could be done to improve the work, but there’s no question that the help I received made the current product much better than where it started. For new writer’s crafting their first works, do not underestimate the value of a good editor. A trained set of eyes can point out issues you’d likely never consider.

Now on to F2-A Fey’s Lair.


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Finishing that thing…

Sometime last year I set myself a goal to write and publish an adventure on the Dungeon Master’s Guild, a public marketplace set up by Wizards of the Coast to support D&D’s 5th Edition. This started a seemingly never ending dance between work, re-work and procrastination. But at last my goal is nearly completed as I finished a first draft of a short side-trek D&D adventure last week.

My first draft is quite different from what I had originally envisioned. My initial thoughts were to craft a complete adventure with multiple encounters, pre-generated characters and advice on how to link the contained story to other published 5e adventures. I very much wanted to craft a product that D&D fans would find intriguing to read and useful for play at the game table.

My ambitions were bigger than I was ready for. Holding a full-time job that at times can be very demanding, while at the same time being a part of a family with active kids limited the amount of  I felt able to set aside to work on my creation. I tried setting deadlines to finish aspects of the document, which help to an extent. I soon recognized that withmy current time limitations it would take an exceedingly long to finish the draft I had initially imagined. I believed that the longer something took to complete, the more likely other priorities might impede and continue to push back completion of this project.

So I reworked my vision. Instead of trying to create a single large adventure, I was going to focus on completing simpler “side-trek” encounters. These would consist of a single encounter but with a comprehensive back-story and detailed non-player characters. The reduced scope would hopefully allow me to finish things in a timely manner. Assuming I crafted these side-treks properly, I would later bundle them together to create a larger “complete” adventure.

I’m happy to say that my revised strategy seems to be working.

This week I plan on finishing the final edits to my first side-trek adventure and hope to upload it to the DM’s Guild site soon there after. I’ve already started working on the second side-trek encounter that I hope to have ready later this spring.  At this rate, my “complete” module may not be too far down the road after all.

My planned Fey’s Bargain Adventure Series:

  • F1 – A Fey’s Anger – Side-Trek Encounter (March 2018)
  • F2 – A Fey’s Evil – Side-Trek Encounter (target publication Spring 2018)
  • F3 – A Fey’s Lair – Side-Trek Encounter (target publication Summer 2018)
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